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Dune: Part One (2021)

Dune (Official Trailer). Lead Build TD. My primary focus on the show was taking care of the iconic Sandworms. I was one of the first artists at DNEG to begin on the show due to taking on this massive asset. Taking the initial concept designs, I was the primary modeller and texture artist on this asset. Also had fun working on the unique human spider pet asset as well, doing the modelling and sculpting.

Responsible for modeling, sculpting, texturing, and partial lookdev of the Sandworm

Responsible for modeling, sculpting, texturing, and partial lookdev of the Sandworm

Responsible for modeling, sculpting, texturing, and partial lookdev of the Sandworm

Responsible for modeling, sculpting, texturing, and partial lookdev of the Sandworm

Responsible for modeling, sculpting, texturing, and partial lookdev of the Sandworm

Responsible for modeling, sculpting, texturing, and partial lookdev of the Sandworm

Responsible for modeling, sculpting, texturing, and partial lookdev of the Sandworm

Responsible for modeling, sculpting, texturing, and partial lookdev of the Sandworm

Responsible for modeling, sculpting, texturing, and partial lookdev of the Sandworm

Responsible for modeling, sculpting, texturing, and partial lookdev of the Sandworm

Responsible for modeling and sculpting the human spider pet. Also did the blend shapes and shot sculpt work.

Responsible for modeling and sculpting the human spider pet. Also did the blend shapes and shot sculpt work.

Responsible for modeling and sculpting the human spider pet. Also did the blend shapes and shot sculpt work.

Responsible for modeling and sculpting the human spider pet. Also did the blend shapes and shot sculpt work.

Responsible for modeling and sculpting the human spider pet. Also did the blend shapes and shot sculpt work.

Responsible for modeling and sculpting the human spider pet. Also did the blend shapes and shot sculpt work.